How long does it take to max Town Hall 11, and what does it cost?
If your TH10 village is fully maxed, maxing Town Hall 11 takes (raw time, no discounts): 255.2 days of builder work, 87.5 days in the laboratory. These queues run in parallel, and the longest one decides the finish. The Town Hall upgrade itself (5 days, 4 M Gold) is not included in these totals. Walls need 324.8 M gold or elixir on top.
Time summary (per queue)
| Queue | Raw time | With Gold Pass (20%) | Estimated real time |
|---|---|---|---|
| Builders (buildings, defenses, traps, heroes) | 255.2 days | 204.1 days | 34 days6 builders, best case |
| Laboratory (troops, spells, siege) | 87.5 days | 70 days | 70 dayssingle queue |
The longest queue decides the finish: about 70 days with Gold Pass and 6 builders. In practice work is never split perfectly between builders, so it can take longer.
Total cost
| Resource | From a maxed TH10 | From scratch |
|---|---|---|
| Gold | 185.7 M | 414.8 M |
| Elixir | 191.4 M | 399.4 M |
| Dark Elixir | 2.2 M | 4.7 M |
| Gold or Elixir (walls) | 324.4 M | 592.5 M |
| Shiny Ore | 12,560 | 583,260 |
| Glowy Ore | 720 | 37,320 |
| Starry Ore | 0 | 1,140 |
Maxing TH11 from scratch instead: 657.8 days of builder work, 213.3 days in the laboratory and in the pet house (raw), costing 414.8 M Gold, 399.4 M Elixir, 4.7 M Dark Elixir, 592.5 M Gold or Elixir (walls), 583,260 Shiny Ore, 37,320 Glowy Ore, 1,140 Starry Ore in total.
Breakdown by category
| Category | Raw time | Cost |
|---|---|---|
| Heroes | 86.8 days | 57.7 M Elixir, 1.7 M Dark Elixir |
| Equipment | — | 12,560 Shiny Ore, 720 Glowy Ore |
| Troops | 58 days | 46.8 M Elixir, 364,500 Dark Elixir |
| Spells | 29.5 days | 22.2 M Elixir, 175,500 Dark Elixir |
| Defenses | 104.3 days | 155.6 M Gold |
| Army buildings | 40.3 days | 42.9 M Elixir |
| Resource buildings | 16.5 days | 9.6 M Gold, 21.8 M Elixir |
| Traps | 7.3 days | 20.1 M Gold |
| Wall | — | 400,000 Gold, 324.4 M Gold or Elixir (walls) |
Longest upgrades
| Item | Count | Target level | Total time | Cost |
|---|---|---|---|---|
| Barbarian King | 1 | 50 | 30 days | 715,000 Dark Elixir |
| Archer Queen | 1 | 50 | 30 days | 715,000 Dark Elixir |
| X-Bow | 4 | 5 | 18 days | 22.7 M Gold |
| Grand Warden | 1 | 20 | 14.3 days | 57.7 M Elixir |
| Army Camp | 4 | 9 | 14 days | 16.8 M Elixir |
| Minion Prince | 1 | 30 | 12.5 days | 260,000 Dark Elixir |
| Air Defense | 4 | 9 | 12 days | 13.6 M Gold |
| Inferno Tower | 2 | 5 | 11 days | 15.2 M Gold |
| Wizard Tower | 5 | 10 | 10.4 days | 15.5 M Gold |
| Archer Tower | 8 | 15 | 9.7 days | 22.9 M Gold |
| Eagle Artillery | 1 | 2 | 9 days | 11 M Gold |
| Bomb Tower | 2 | 6 | 7.5 days | 7.8 M Gold |
← TH10 time to max · TH12 time to max → · TH11 max levels · Wall costs · All guides
See how many days your own village has left to max TH11, and in what order to go, with your player tag.
Calculated from the level times and costs in a community game-data package: every copy of a building is upgraded separately (defenses that can be merged are counted after merging), and Supercharge levels and the Town Hall itself are not included. Unofficial; current in-game values may differ. Raw time: Gold Pass and event discounts are not applied.