How long does it take to max Town Hall 6, and what does it cost?

If your TH5 village is fully maxed, maxing Town Hall 6 takes (raw time, no discounts): 7.7 days of builder work, 1.2 days in the laboratory. These queues run in parallel, and the longest one decides the finish. The Town Hall upgrade itself (12 hours, 500,000 Gold) is not included in these totals. Walls need 4.7 M gold or elixir on top.

Time summary (per queue)

QueueRaw timeWith Gold Pass (20%)Estimated real time
Builders (buildings, defenses, traps, heroes)7.7 days6.2 days1 day6 builders, best case
Laboratory (troops, spells, siege)1.2 days22.4 hours22.4 hourssingle queue

The longest queue decides the finish: about 1 day with Gold Pass and 6 builders. In practice work is never split perfectly between builders, so it can take longer.

Total cost

ResourceFrom a maxed TH5From scratch
Gold5 M9.6 M
Elixir5.1 M9.2 M
Gold or Elixir (walls)4.3 M6.3 M

Maxing TH6 from scratch instead: 15.4 days of builder work, 2.6 days in the laboratory and in the pet house (raw), costing 9.6 M Gold, 9.2 M Elixir, 6.3 M Gold or Elixir (walls) in total.

Breakdown by category

CategoryRaw timeCost
Troops19 hours1.1 M Elixir
Spells9 hours225,000 Elixir
Defenses3.3 days3.8 M Gold
Army buildings2.7 days2.5 M Elixir
Resource buildings1.8 days685,550 Gold, 1.3 M Elixir
Traps1 hour91,500 Gold
Wall—400,000 Gold, 4.3 M Gold or Elixir (walls)

Longest upgrades

ItemCountTarget levelTotal timeCost
Army Camp361.5 days1.5 M Elixir
Air Defense241.4 days1.3 M Gold
Barracks1812 hours600,000 Elixir
Clan Castle1312 hours600,000 Elixir
Spell Factory1212 hours300,000 Elixir
Wizard Tower2310.5 hours750,000 Gold
Elixir Storage21010 hours500,000 Gold
Gold Storage21010 hours500,000 Elixir
Air Sweeper1210 hours500,000 Gold
Mortar249.5 hours480,000 Gold
Archer Tower379 hours450,000 Gold
Healing Spell139 hours225,000 Elixir

← TH5 time to max · TH7 time to max → · TH6 max levels · Wall costs · All guides

See how many days your own village has left to max TH6, and in what order to go, with your player tag.

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Calculated from the level times and costs in a community game-data package: every copy of a building is upgraded separately (defenses that can be merged are counted after merging), and Supercharge levels and the Town Hall itself are not included. Unofficial; current in-game values may differ. Raw time: Gold Pass and event discounts are not applied.